If you want to translate the game to another language, you will need to mess with these files because they include all strings from the game. Some are simple unicode strings, some are pairs of unicode and UTF8 strings, and some are complex tables. ![]() If you want to edit items and other things, you need to mess with the chunks in gamedata.cffįrom the localization files (such as English.cff) you get a bunch of string tables. I am working on decrypting them, though it is a slow process. Take a look there: viewtopic.php?f=15&t=1902įrom gamedata.cff you get a bunch of index files that essentially make up the items/spells/buildings/units/heroes/NPCs (and generally all objects). ![]() If you want to mod maps, scripts, models, textures, sounds, music, etc, you need to extract the contents of the PAK files (no need to repack them, if they are in the right path, the game will use them). Pixellegolas wrote:this might be a stupid question but what files will come out? Any 3d files i can use? Like.
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